Kasino Devlog #1 — Starting the Table

9/7/2025 • devlog

Kasino Devlog #1 — Starting the Table

Kasino Devlog #1 — Starting the Table

Kasino is my personal take on a classic Haitian casino-style card game. I want to modernize it with clean UI, drag-and-drop card interactions, and eventually mobile/web support. Along the way, I’m also building the Kasino Engine, a lightweight 2D engine written in C++ with OpenGL and glm.



🎯 Project Goals



🛠 Recent Progress



🃏 Gameplay Features Implemented



🐛 Current Challenges



📸 Next Steps



🧭 Roadmap

  1. Core card interactions → 80% complete.
  2. Visual polish + animations.
  3. Multiplayer (local → online).
  4. Export builds (Linux first, then mobile).

Thanks for reading — more devlogs soon!


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