Welcome to Debug & Play
Devlogs, Gaming, and Future Tech
devlog
Kasino Devlog #3 — I Finally Released It
Kasino is now publicly playable on itch.io. The game isn't finished, but this marks a major step from building an alpha to developing a game people can actually play.
Read more →
tech
The Mesh Internet: How Reticulum and NomadNet Work
An introduction to Reticulum, MeshChat, and NomadNet—tools for building decentralized mesh networks and communication systems.
Read more →
gaming
Arc Raiders Server Slam — The First Extraction Game That Hooked Me
First impressions from the Arc Raiders Server Slam. A surprising take on the extraction genre that finally made me want to play more.
Read more →
Blog Feed
11 posts
No posts found. Try a different search or category.
Stay in the Loop — Get Devlogs & Reviews
No spam. Unsubscribe anytime.
Hi, I'm Nesmy.
I build OS projects, games, game engine and SaaS tools. I also review games and share devlogs here.
Read my full story →