Kasino Devlog #2 — The Alpha Is Live

10/15/2025 • devlog

Kasino Devlog #2 — The Alpha Is Live

Kasino Devlog #2 — The Alpha Is Live 🎉

Big milestone for the Kasino project — the game is now fully playable from start to finish!
This marks the Alpha build, running both natively and on the web via Emscripten.


🌐 Web Build (Emscripten)

Kasino now compiles cleanly for the web, so players can try it directly in their browsers.
Cross-compiled with Emscripten (WebGL), after a few build-system tweaks it’s stable and smooth.


🧩 Core Systems (Alpha Complete)

The core gameplay loop is done — dealing, scoring, ending, and restarting all work as expected.


🔊 Audio Integration

Audio runs on MiniAudio through the Kasino Engine’s sound layer (ma_engine, ma_sound).


🕹 Playability

Fully playable with sound, music, and seamless restarts.
UI polish is next, but gameplay feels solid and responsive.


🧭 What’s Next (Beta)


🏁 Summary

Stage Status Notes
Core Gameplay ✅ Done Fully playable
Menu System ✅ Partial Basic UI works
Settings 🔧 In progress Audio + difficulty first
Audio ✅ Done MiniAudio integrated
Web Build ✅ Done Emscripten stable
Beta 🚧 Upcoming itch.io release plan

  Thanks for following along! Next up: UI polish and the public beta on itch.